Apr 19, 2020

Play Oojami Ring Toss

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←Older revision Revision as of 09:52, 19 April 2020
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==Steps==
 
==Steps==
 
===Setting up the Game===
 
===Setting up the Game===
#Pick a flat, open outdoor area to set up the game. Choose somewhere like a backyard, front yard, or park where you will have plenty of room to play. Make sure you won’t be in anyone’s way while you play the game.<ref>https://ift.tt/2VAZV8R>
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#Pick a flat, open outdoor area to set up the game. Choose somewhere like a backyard, front yard, or park where you will have plenty of room to play. Make sure you won’t be in anyone’s way while you play the game.<ref>https://ift.tt/2VAZV8R>[[Image:Make-a-Bulb-Garden-Step-3-Version-2.jpg|center]]
 
#*For example, if you want to play in a backyard during a BBQ, choose an open area out of the way of the cooking and socializing action.
 
#*For example, if you want to play in a backyard during a BBQ, choose an open area out of the way of the cooking and socializing action.
 
#*You could play in a driveway or a cul-de-sac as an alternative, just be sure that there aren’t cars coming and going.
 
#*You could play in a driveway or a cul-de-sac as an alternative, just be sure that there aren’t cars coming and going.
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===Tossing the Rings===
 
===Tossing the Rings===
#Give a different colored rope ring to each team. Assign each team a different color of ring. Hand them out to get ready to start the match.<ref>https://ift.tt/2wM62i7>
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#Give a different colored rope ring to each team. Assign each team a different color of ring. Hand them out to get ready to start the match.<ref>https://ift.tt/2wM62i7>[[Image:Choose-the-Best-Hula-Hoop-(Adult-Sized)-Step-3.jpg|center]]
 
#*If you’re playing 1-on-1 or with just 2 teams, you can give each team 2 colored rope rings and set the last ring aside. That way, you won’t have to collect the rings after every round of throws.
 
#*If you’re playing 1-on-1 or with just 2 teams, you can give each team 2 colored rope rings and set the last ring aside. That way, you won’t have to collect the rings after every round of throws.
 
#Stand away from the pegs. Pick a throwing position away from 1 side of the base. Have all the players stand behind this throwing position.<ref>https://www.gardengames.com/acatalog/Quoits.pdf</ref>
 
#Stand away from the pegs. Pick a throwing position away from 1 side of the base. Have all the players stand behind this throwing position.<ref>https://www.gardengames.com/acatalog/Quoits.pdf</ref>
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===Keeping Score===
 
===Keeping Score===
#Score the points corresponding to the peg that a ring lands on. The middle peg is worth 25 points in Oojami Ring Toss. The surrounding pegs are worth 5, 10, 15, and 20.<ref>https://ift.tt/2wM62i7>
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#Score the points corresponding to the peg that a ring lands on. The middle peg is worth 25 points in Oojami Ring Toss. The surrounding pegs are worth 5, 10, 15, and 20.<ref>https://ift.tt/2wM62i7>[[Image:Stop-Flashbacks-Step-6.jpg|center]]
 
#*Generally, you should always aim for the middle peg to get the highest number of points. However, if you find that a certain peg is easier for you to get the ring around, you can consistently go for that one to try and score points faster.
 
#*Generally, you should always aim for the middle peg to get the highest number of points. However, if you find that a certain peg is easier for you to get the ring around, you can consistently go for that one to try and score points faster.
 
#Add up each team’s or player’s points after each turn. Keep track of the point totals mentally or write them down on a piece of paper. This will determine when a player or team wins the game.<ref>https://ift.tt/2wM62i7>
 
#Add up each team’s or player’s points after each turn. Keep track of the point totals mentally or write them down on a piece of paper. This will determine when a player or team wins the game.<ref>https://ift.tt/2wM62i7>
#Stop the game when 1 player or team reaches the chosen point total. Continue playing in the same order and adding up each player’s or team’s score after each toss. Stop the game immediately when 1 team or player reaches the total number of points that you agreed on during the game’s setup.<ref>https://ift.tt/2wM62i7>
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#Stop the game when 1 player or team reaches the chosen point total. Continue playing in the same order and adding up each player’s or team’s score after each toss. Stop the game immediately when 1 team or player reaches the total number of points that you agreed on during the game’s setup.<ref>https://ift.tt/2wM62i7>[[Image:Get-Your-Best-Friend-to-Stop-Hating-Your-Boyfriend-Step-10.jpg|center]]
 
#*For example, if you agreed to play to 90 points in a 1-on-1 game, and player 2 gets 95 points when player 1 has 80, player 2 wins.
 
#*For example, if you agreed to play to 90 points in a 1-on-1 game, and player 2 gets 95 points when player 1 has 80, player 2 wins.
   


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